FATEs

Full Active Time Events
General Info
Multiple AuthorsJune 13, 2017

Overview | Basics | Types of FATEs | Tips & Tricks | Leveling |

What are FATEs?

FATEs or Full Active Time Events are dynamic scenarios, often battles, that appear around Eorzea. FATEs involve boss battles, escort missions and other events. Players can complete these events for experience, gil and Grand Company seals. Occasionally players will also receive items for successful completion of a FATE at gold medal.


Basics

To locate a FATE, look for FATE indicators that randomly appear on your map. To join a FATE, simply enter the FATE radius (blue circle) on your mini map and attempt to complete the FATE objectives. There are no limits to the number of players that can participate in a FATE at a time. If the player's level is too high, they will be asked to level sync down. FATEs can be completed by finishing the on-screen objectives within the time limit. Players are rewarded with experience and gil when a FATE is completed.


Type of FATEs

Kill Enemies

Monster FATES require the players to defeat waves and waves of monsters. On your map, they show up as icons with two crossed swords. Players can increase their rating by tagging or first hitting monsters, doing damage to the monsters and healing and reviving other players. To obtain participation for a monster slain, players need to get on the aggro table (pops up on the left) for that monster when it is slain.

  • Easiest way to achieve Gold Medal rating is by tagging monsters with instant cast spells, damage them with AoE abilities, gaining enmity for multiple mobs and healing players with high enmity.

Kill Boss

Boss FATEs require the players to defeat one large and powerful boss monster. On your map, they show up as icons with monster maw. Players can increase their rating by doing damage to the boss, tanking hits from the boss and healing other players.

  • Players do not gain participation by creating enmity, instead they gain rating by tanking the boss' attacks. Simply tanking a hit, regardless of whether you dodge, parry or take damage from it, gives you the same level of contribution.

Collect

Collect FATEs require the players to collect and turn in special items. On your map, they show up as bag icons along with a small bag that indicate the location of the FATE NPC. Players can increase their rating by turning in collectibles before the timer hits 0.

  • Players can easily obtain the Gold Medal rating by picking up the FATE items on the ground and handing them to the FATE NPC.

Defend

In these FATEs, players have to defend certain objects from destruction for a specified amount of time. Waves of enemies will attempt to destroy these objects and players must defeat these foes. If the objects are destroyed, players fail the FATE.

Escort

In these FATEs, players need to escort an NPC or multiple NPCs from one place to another. The NPC will travel from point A to point B, players must defend her from incoming monsters. If the NPC is killed, players fail the FATE.

  • Note that the HP of NPCs will regenerate outside of combat.

Tips & Tricks

  • Players do not need to stick around for the entire FATE. If you feel comfortable that you have done enough to receive full exp for the fate, you can leave early to join another FATE that may have popped. For Collect FATEs this is typically 6 of the items.
  • Make sure to join a party. Often if you shout in an area that you are "looking for group" someone will pick you up. You can also use the Party Finder.
  • By being in a party, you will not only increase your likelihood of getting the Gold Medal for FATE completion, but also allows you to share everyone's experience as monsters are killed.
  • Tanks having trouble getting Gold Medal for FATE completion should spam Flash.
  • Healers having trouble receiving high ranking FATE completion can spam Aero or Bio and tag as many mobs as possible.
  • Casters can spam AoE abilities such as Blizzard II or Miasma II.
  • Try to join a Grand Company before farming FATEs. When part of a Grand Company, you earn seals upon completing every FATE, which can be exchanged for fabulous prizes(!) like gear, consumables, and fun Chocobo armor. Additionally, joining a Grand Company means you can unlock your Chocobo - which makes the arduous task of running between each and every FATE a less annoying task.

Leveling with FATEs

1-10: Hunting Log + Class quests
Not too much here, generally much faster to go along with the Hunting log, rather than waiting for FATEs to pop - though mixing them in certainly makes it faster.

10-20: Western La Noscea - Aleport
Sticking around Alepoort, and east to the ones by Swiftperch

20-28: South Shroud - Quarrymill
Any FATEs in the northern part of the zone, by Quarrymill and west by Buscarron's Druthers.

28-34: Eastern La Noscea - Costa del Sol
Stick mainly to the east side of the map, as it's where the majority of parties stay.

34-40: Coerthas Central Highlands - Camp Dragonhead
More or less just follow your party around; you'll mainly stick around Dragonhead, going to whatever pops first, and Svara's or Eyes above any other FATE.

40-52: Northern Thanalan - Ceruleum Processing Plant
You'll be simply going for every FATE in the zone. Please note that Dark Devices no longer gives crazy amounts of xp for farming it, but that, and Go, Go, Gorgimera above any other. I'd personally stick around here for a couple extra levels, with how reliable this zone's been, but as the new FATEs start to gain popularity, this may change. For reference, Churning Mists give 4k, and 7k more per fate at 50 and 51, respectively.

52+: Coerthas Western Highlands, The Churning Mists
Coerthas doesn't seem to have any big chains to look out for. As for Churning Mists, Darkscale's the big FATE-chain for the zone to look out for, as well as Vedrfolnir Devoteth.

55+: The Dravanian Hinterlands
Metal Gear is the big FATE-chain for the zone, and it spawns on the right half of the map.


Authors:
FFXIV Wiki
Kinori Gareth